[Jukebox-list] SPS-160 DCC3 "Play Control" Question
Jeremy Agema
jeremy at dwave.net
Sat Sep 29 05:18:27 PDT 2007
Congrads on getting it up and running.
The solenoid is only supposed to be momentarily energized.
The add solenoid - adds two scans on the play control assembly and the
subtract solenoid - subtracts one scan.
The coin equipment should be easy to get. Try Durfee, Victory Glass, The
Jukebox Junkyard, other suppliers, and ebay also.
Jeremy Agema
On Fri, 28 Sep 2007 21:33:53 -0700, Dwaine Maggart wrote
> This is my first post to the list, so forgive me if I screw
> something up. I've tried to read for a while before posting.
>
> I have Ron's Microlog troubleshooting guide, and Tony's Black and
> Gray Box book (as well as the manual set from Victory). I've read
> through both a couple of times to try and figure this out, and I'm lost.
>
> I recently obtained a Seeburg SPS-160. When powered up, the mech scanned
> back and forth continuously. It would select and play records OK,
> but then go back into continuous scanning mode. Ron's
> troubleshooting guide suggested "Stuck" 2E2 contacts in the DCC Play
> Control area. They were indeed stuck. Burnished them, used some
> Deoxit, and that took care of the problem, I think. Now after
> playing the last selected record, the mech scans all the way to the
> right and stops. What seems to stop it is the Subtract solenoid in
> the Play Control area energizing and opening the 2E2 contacts. The
> Subtract solenoid sits there energized until another selection is
> made. It seems to get quite hot. Is this normal? Is the Subtract
> solenoid supposed to sit there energized to stop the mech? If so, I
> guess I'm in fine shape. If not, and the solenoid is not supposed to
> be energized forever, I'd like to fix that so as not to damage it.
> And why is it called the Subtract solenoid? I can't seem to discern
> the operating logic of the Add and Subtract scheme as related to the
> Play Control circuit.
>
> This box is missing the Pricing Programmer board, which conveniently
> puts it into free play mode. How many selections can you make before
> it stops accepting/remembering them? I can't seem to find this info
> in any of the books I've got.
>
> It's also missing the coin mech bits. Are these (and a Pricing Programmer
> board) readily available if I wanted to make it coin operated again?
>
> Since this is my first post, I'll also mention that I have a Seeburg
> M100B which I've had for over 30 years, which works very nicely. It
> amazes me that something made around 1951 continues to work well 50+
> years later, with not much done to it in 30 years. Amazing machines,
> those Seeburgs! :)
>
> Thanks for any suggestions you can provide!
>
> Regards,
> Dwaine
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